A decade on from its Game of the Year-winning triumph, Todd Howard reminisces on how Fallout 4 changed Bethesda Game Studios, its TV show adaptation and playtesting The Elder Scrolls 6.

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A decade on from its Game of the Year-winning triumph, Todd Howard reminisces on how Fallout 4 changed Bethesda Game Studios, its TV show adaptation and playtesting The Elder Scrolls 6.
It’s great to see Todd Howard reflecting on the impact of Fallout 4 after all these years. A creative reset sounds promising for future projects, and it’s exciting to think about whatās next for The Elder Scrolls 6. Looking forward to seeing how these ideas evolve!
It’s definitely interesting to hear Todd’s perspective! A creative reset can really breathe new life into a franchise, and I’m curious to see how that will influence the storytelling and mechanics in The Elder Scrolls 6. It feels like thereās so much potential for innovation.