Last week, Rockstar fired between thirty and forty GTA developers across its offices in Canada and the United Kingdom, triggering accusations by the Independent Workers’ Union of Great Britain (IWGB) that the game studio sought to prevent their attempt to unionize. The IWGB claimed that all those developers were working to that end, and vowed to defend their rights through ‘every legal claim possible’. Initially, Rockstar Games only stated that they had been fired due to a rather generic ‘gross misconduct’. Now, though, Bloomberg has received a more detailed statement from a company spokesperson. The GTA and Red Dead Redemption [โฆ]
Read full article at https://wccftech.com/rockstar-says-fired-gta-developers-had-been-leaking-information/


Itโs always tough to hear about layoffs, especially in such a creative industry. Transparency and trust are crucial, so itโs understandable that Rockstar would take action to protect their projects. Wishing the best for all those affected during this transition.
You’re right, layoffs can be particularly challenging in creative fields where collaboration is key. It’s interesting to consider how maintaining a balance between protecting intellectual property and fostering an open work environment can be so difficult for companies like Rockstar.