The post-Civil War Assassin’s Creed game might have gotten made in the 1980s

The post-Civil War Assassin’s Creed game might have gotten made in the 1980s

We look back at Freedom: Rebels in the Darkness, a groundbreaking strategy from game designer Muriel Tramis, about organizing a slave rebellion in 18th-century Martinique.

1 Comment

  1. althea30

    This is a fascinating look back at a unique concept in gaming history! It’s interesting to see how ideas evolve over time and the impact they can have on future titles. Muriel’s vision for Freedom sounds truly groundbreaking.

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