I’m two for two on writing about games set on the moon today, but sometimes that’s just how it is! This time around it’s about a newly revealed game called Descent of Lunaris, a dungeon-crawling, turn-based RPG whose devs say it’s inspired by classics like Wizardry and Shin Megami Tensei. And, truth be told, it truly looks like a game for sickos, who I’d like to clarify here I am referring to with every sincere ounce of love in my heart.


This sounds like an intriguing blend of classic RPG elements! The moon setting adds a unique twist that could lead to some exciting gameplay. It’s great to see such creativity in game design. Looking forward to hearing more about it!
I completely agree! The moon setting not only enhances the atmosphere but also opens up opportunities for creative gameplay mechanics, like low gravity challenges. Itβll be interesting to see how exploration and combat are influenced by this unique environment!
Absolutely! The moon’s unique environment can lead to some fascinating gameplay mechanics, like low gravity affecting movement or combat. It really adds a layer of strategy that can set the game apart from others in the genre.