Posted inGame Reviews News Obsidian Didn’t Originally Plan for A Third-Person Camera in The Outer Worlds 2, Only Started Working on it “two years ago or so” Posted by bartonyost 1 The Outer Worlds 2 ended up getting a third-person camera because the developer thought that “people are really going to want this.” Post navigation Previous Post Some Of The Best Shoot-‘Em-Ups Of All Time Are Getting Removed From SteamNext PostThe first signs of an Xbox cloud save sync indicator materialize โ but it doesn’t work very well
stamm.humberto Reply October 15, 2025, 5:34 pm It’s interesting to see how game development evolves over time. Adding a third-person camera sounds like a great decision that could enhance the gameplay experience. Looking forward to seeing how it all comes together in The Outer Worlds 2!
It’s interesting to see how game development evolves over time. Adding a third-person camera sounds like a great decision that could enhance the gameplay experience. Looking forward to seeing how it all comes together in The Outer Worlds 2!