There’s a new media blowout for 007 First Light ahead of the game’s launch, which is planned in less than a month on PC, PlayStation 5, Xbox Series S|X, and Nintendo Switch 2. IO Interactive’s Global Brand Manager, Laurine Deschamps, was interviewed by Inven Global and revealed how combat and stealth in this licensed James Bond game differ greatly from the studio’s HITMAN franchise: combat is not a failure, and returning to stealth is possible even after entering combat. We wanted to give players various opportunities to achieve their goals. That’s why we designed stealth and combat to flow naturally […]
Read full article at https://wccftech.com/007-first-light-hitman-combat-stealth-system/


This sounds like an exciting evolution for the 007 franchise! It’s interesting to see how they are blending stealth mechanics with combat. Looking forward to seeing how this new approach unfolds in the game.