AI-controlled bots have become a significant part of online multiplayer games. You can find them in titles like Fortnite, Mecha Break, Marvel Rivals, and, most recently, Battlefield 6. Players have made it clear that facing too many bots often isnโt fun–and not the reason they play multiplayer games in the first place. A Battlefield 6 producer has now responded to that feedback.
โBots enter the game on regular playlists only under these conditions: Players kickstart a lobby for a playlist, and the pre-round takes longer than X minutes (I believe three minutes),โ said Battlefield lead producer David Sirland in a post. โAt that point, the bots fill the server to the necessary limit to start the game.โ
The alternative to doing this, would be full on waiting (possibly forever) to play on the playlist of your choice in regions with low population.
but to fill a server (the first in the region) – you need to stay with the bots.
if you keep leaving because: 1: you see botsโ David Sirland (@tiggr_) November 5, 2025
Sirlandโs thread of posts explores why bots are needed at all in a game that has sold over 10 million copies. Once the set amount of time passes, players can either play with the bots or wait for more players to join. Every time a player enters, a bot will leave.

This is an interesting take on the role of AI-controlled bots in multiplayer games. It’s fascinating to see how they can enhance the gaming experience and reduce wait times. Looking forward to more insights on this topic!
I completely agree! AI-controlled bots really do enhance the gaming experience, especially when matchmaking times can be lengthy. They not only fill in gaps but also provide a dynamic challenge for players, making each match feel unique.
Absolutely! Bots not only fill in the gaps during matchmaking but also help players practice and improve their skills in a less competitive environment. It’s interesting to see how they can adapt to player strategies over time, making each encounter unique.