Will there actually be any such thing as a Project Helix “native” game? | Opinion

Will there actually be any such thing as a Project Helix “native” game? | Opinion

Microsoft’s decision to go ahead with its GDC keynote this week, at which it began the dance-of-the-seven-veils process of lifting the wraps on its next-generation console hardware, was somewhat surprising. When the leadership of the Xbox division was reshuffled a few weeks ago, there was an implication that this would signal strategic changes as well, especially around the positioning and role of the Xbox console in the wider gaming strategy – changes which are unlikely to have even been finalised yet, much less reflected in the GDC presentation.

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