Why Dying Light Still Uses a Custom Engine in a UE5 World

Why Dying Light Still Uses a Custom Engine in a UE5 World

Unreal Engine 5 is the go-to for most major game development studios, and it is obvious why. It is a commercial engine that can be used for practically any genre while delivering high-quality visuals, regardless of scope or team size. However, all of this comes at a cost.

Most Unreal Engine 5 titles look great but are not scalable, often requiring high-end hardware for a consistent visual experience and decent performance. Techland, which recently released Dying Light: The Beast, does not seem concerned with this. Here is what I learned after interviewing franchise director Tymon Smektała, and why Techland continues to rely on its in-house engine.

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