What Crimson Desert Loses in Story It Makes Up for in World-Building

What Crimson Desert Loses in Story It Makes Up for in World-Building

By now, even if you’ve never played Crimson Desert, you’ve probably at least heard about how bad its story is. To be fair, it’s bad, though I wouldn’t necessarily say it’s the worst narrative out there. I’ve seen plenty far worse, and I’ve learned to stop caring about those stories in the same way I’ve stopped caring about this one. The thing about Crimson Desert, though, is that if it were to remove its story from the picture entirely, it would still be worth playing. I’ve said it before, and I’ll say it again: this might be the best open-world game I’ve ever played, simply because it gets the “open-world game” thing right, even if it gets the whole narrative thing completely wrong.

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