Irish developers, Psychic Software, have announced a new tactical turn-based combat game with a style straight out of the Mad Max series. Set around the year 2100, seventy-five years after a solar catastrophe devastated Earth, players command a privateer company navigating the chaotic politics of the Badlands warzone.
In combat, players control multiple vehicles and issue simultaneous orders while accounting for wheeled-vehicle momentum and terrain. Victory depends on understanding tyres, acceleration, surface types, cover, weapon recoil, and the armor layout of each vehicle.
The game is built on the foundations of Darkwind, a vehicle-based combat MMO that has been live for 20 years. The game promises to take the best aspects of Darkwind and repurpose them for a single player reboot, fully benefiting from two decades of player feedback and data.
The title features five original soundtracks produced by DIEM, with a main theme featuring rapper Jeorge II that is inspired by the gameβs post-apocalyptic setting.
Combining simultaneous physics-controlled turn-based combat with vehicle construction and customization across a deep single-player campaign and online deathracing leagues, War on Wheels is forthcoming on PC via Steam, with a demo set to be released later this year. In the meantime, interested players can wishlist it to keep up to date with future updates.
Mad Max has always been an ideal setting for video games and with no future titles seeming to be forthcoming from Warner Bros any time soon, War on Wheels looks like the perfect alternative to scratch that post-apocalyptic vehicular combat itch.

