The trading card game ecosystem has become very crowded in recent years. Longtime stalwarts, like Pokemon and Magic: The Gathering, have been joined by One Piece, Disney Lorcana, and Gundam all in the last three years, and more companies are entering the space quickly.
The most recent name to throw its cards on the table (literally) is Riot Games with Riftbound, a trading card game centered around the champions and worlds of the ultra-popular League of Legends. Its first set, Origins, released late last month, and has already been deemed a massive sales success. Yet based on the recent Riftbound PAX Unplugged panel, it seems as though this is just the beginning of Riot’s big plans for the game moving forward–and they want everyone to be a part of them.
According to Riftbound head designer Dave Guskin, there’s one simple reason why Riftbound is so appealing (and easy to play) for new players: It was designed for everyone. “We designed Riftbound, first and foremost, to be an easy game to get into with your friends,” Guskin said. “It’s really welcoming to those who are familiar with other TCGs, and if you love League, we have done a lot to try to make the champions feel here the way they feel there.”
