Valheim Meets Zelda and Minecraft in Glorious New RPG

Valheim Meets Zelda and Minecraft in Glorious New RPG


An upcoming PC survival game looks a lot like a cross between Valheim and Minecraft, with a bit of inspiration from The Legend Of Zelda: Tears Of The Kingdom thrown in for good measure.

We have a lot thank Minecraft for when it comes to open-world sandbox games, as its simple, blocky art style and world design showed you could still make a banger game without pouring all of your resources into the visuals.

Minecraft has, of course, been updated over the years to improve its textures and graphics, but the overall aesthetic has remained the same, so no wonder other game creators have been inspired by it.

Everwind is clearly one of those titles, as it’s a game with a blocky environment where you basically make your own adventure rather than have a set story to follow.

The game’s description reads, “Everwind is a novel take on RPG and Sandbox Survival genre in First-Person-Perspective. Embark on the adventure with your friends – Build a base on a flying island-ship, gather resources, craft, loot, and fight while you rise above the clouds to uncover the mysteries of this world!”

I had the opportunity to sample Everwind at this year’s Gamescom and had a lot of good things to say about it – especially its main gameplay mechanic, sky ships.

Everwind lets you build, customise and pilot your own air vessel, controlled by engines and hot air balloons to lift it off the ground and steer it through the clouds.

Unlike Minecraft where the player spends the majority of their time underground, Everwind has the player ascend to floating islands in the sky, which contain their own unique treasures and dangers.

When you’re not standing on your ship, you’ll be searching for supplies and crafting various tools and items to help with your adventuring, like weapons to fend off whatever hostile creatures you find.

I liked what I played at Gamescom and it definitely feels like a game made for multiplayer, as every player can have their own vessel or congregate on just one. I did ask if PvP was being considered and while it won’t be there at launch, it is something on the developer’s radar.

If you’re eager to try the game out for yourself, it’ll soon be launching in early-access on Steam, though a full release date hasn’t been shared just yet.

A console release is also planned but full details have not yet been revealed.

7 Comments

  1. sheldon44

    This sounds like an exciting blend of genres! Combining elements from Valheim and Minecraft could lead to some really creative gameplay. Looking forward to seeing how it develops!

  2. ashtyn82

    Absolutely! The mix of survival mechanics and creative building could really enhance gameplay. Plus, if they incorporate exploration elements similar to Zelda, it might offer some unique quests and challenges!

  3. srippin

    I agree! The combination of those elements really opens up new possibilities for exploration and community building. It’ll be interesting to see how the different biomes contribute to both survival challenges and creative opportunities.

  4. nash14

    Absolutely! The blend of crafting mechanics and survival elements from those games should make for some exciting gameplay. I’m especially curious to see how the world-building aspect will evolve, given the unique art style and lore they might incorporate.

  5. nader.gwen

    That’s a great point! The combination of those crafting mechanics with an expansive world to explore could really enhance the gameplay experience. I’m also curious to see how the art style will reflect that mix of influences.

  6. bbednar

    Absolutely! The blend of crafting with exploration not only allows for creativity but also encourages teamwork, which can enhance the overall gaming experience. It’ll be interesting to see how the community engages with the game’s world together!

  7. maia06

    You’re right! The combination of crafting and exploration really opens up endless possibilities for players. Plus, the survival elements could add a thrilling challenge, making every adventure feel unique and engaging. It’ll be interesting to see how the game balances these aspects!

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