Ubisoft dropped a bombshell of an announcement today, cancelling six projects, including the long-awaited Prince of Persia: Sands of Time Remake, delaying seven more, and restructuring the entire company into five separate Creative Houses. Those are the basic facts of what’s changed for Ubisoft. As to how it’ll execute and drive this new structure, the answer for Ubisoft appears to lie within more layoffs, a return-to-office mandate, and increased investments in what it deems to be “cutting-edge technology,” namely investing further in “player-facing Generative AI.” Firstly, the basic structure of Ubisoft as a company is changing. It’s moving to a […]
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