The Stupidest Ideas That Actually Made It Into a Kojima Game

The Stupidest Ideas That Actually Made It Into a Kojima Game

If you like this video and would like to see more like it, make sure to subscribe to Eurogamer on YouTube. With Death Stranding 2: On the Beach being a game of the year contender, it’s worth reminding ourselves just how unhinged Hideo Kojima can be. He has been gaming’s best known auteur for decades, and his sheer talent for pushing the envelope can’t be disputed, and yet, his fixation on bodily functions, toilet humour, and titillation is on full display in every one Hideo Kojima’s games. So what are his daftest ideas that actually made it into published games? Well, here’s what we think… but there’s so many, you can probably tell us what we’ve missed in the comments. With Metal Gear Solid, Hideo Kojima made the case for video games as a rich storytelling medium, and this innovation ultimately paved the way for modern gaming as we know it. With Death Stranding, he teamed up with popular television actor Norman Reedus to deliver a new kind of experience that pushed the boundaries once again. Also, you can make grenades out of poop. So yeah, there’s that. This video was created by Jim Trinca and was originally featured on Eurogamer.

3 Comments

  1. emmitt80

    This sounds like a fun exploration of Kojima’s unique creativity! It’s always interesting to see how unconventional ideas can lead to memorable experiences in gaming. Looking forward to more content like this!

  2. pwest

    Kojima’s unconventional ideas can lead to memorable gameplay experiences. His ability to blend bizarre concepts with deep narratives really sets his games apart. I’m curious to see which ideas they highlight as the most surprising!

  3. virginie99

    I completely agree! Kojima’s unique storytelling often leaves a lasting impression. It’s fascinating how his strange concepts can create deep emotional connections with players, making the gameplay even more impactful.

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