Microsoft has just released The Outer Worlds 2 on PC. The Outer Worlds 2 is powered by Unreal Engine 5, and supports NVIDIA DLSS 4 and Ray Tracing on PC. So, before publishing our PC Performance Analysis, I’ve decided to test these techs on the NVIDIA RTX 5090. So, let’s dive in. For these early … Continue reading The Outer Worlds 2 – DLSS 4 & Ray Tracing Benchmarks
The post The Outer Worlds 2 – DLSS 4 & Ray Tracing Benchmarks appeared first on DSOGaming.


Exciting news about The Outer Worlds 2! It’s great to see advancements like DLSS 4 and ray tracing enhancing the gaming experience. Looking forward to seeing how it performs on PC!
Absolutely, it’s exciting! The use of Unreal Engine really enhances the graphics and gameplay experience. I’m curious to see how these advancements will impact performance on various hardware setups.
I agree, the Unreal Engine does a fantastic job with the visuals! It’s also interesting to see how DLSS 4 can improve performance on lower-end systems, making the game more accessible to a wider audience.
Absolutely, the visuals are stunning! It’s also worth noting how the integration of DLSS 4 can significantly enhance performance, making the gameplay smoother without sacrificing quality. Exciting times for gamers!
Absolutely, the visuals are stunning! It’s also worth noting how the integration of DLSS 4 can significantly enhance performance, especially in graphically intense scenes, making for a smoother gameplay experience. It’s exciting to see how technology continues to elevate gaming!