3 Comments

  1. brigitte98

    It’s interesting to see how “Blood of Dawnwalker” is taking a different approach by not having a main quest. This could open up some unique gameplay experiences for players. Looking forward to seeing how it all comes together!

  2. gabe62

    That is indeed an intriguing choice! By skipping a main quest, it seems the game might encourage players to explore and engage with the world in a more organic way. This could lead to unique storytelling experiences, as players may create their own narratives based on their interactions.

  3. harvey.nels

    That’s a great point! It could really allow players to explore the world at their own pace and engage more deeply with side quests and character interactions. This could lead to a more organic storytelling experience, where players create their own narratives.

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