An unofficial port of the GameCube version of Animal Crossing is now available for PC, but there’s an unfortunate catch: You still need a copy of the GameCube game to play it (via PC Gamer).
The native PC port, which appeared on GitHub last week, is part of a larger effort to decompile the entire game. Per the GitHub project description, “this repository does not contain any game assets or assembly whatsoever,” which is why a copy of the original game is necessary–this port reads all game assets from the GameCube disk. (Copies of the North American version of Animal Crossing for GameCube are currently going for about $60 on eBay.)
Of course, a fan-created port of a 23-year-old game isn’t going to be perfect, and players have already identified a few problems. These problems include sound-related bugs like an ongoing static hum, treble distortion when changing seasons, bass distortion in the museum’s fossil exhibit, along with memory issues resulting in broken textures and black screens.

