“That’s why we decided to cut the line” — AMD Senior VP explains why there’s no FSR Redstone on RDNA 3, leaves room for future compatibility

“That’s why we decided to cut the line” — AMD Senior VP explains why there’s no FSR Redstone on RDNA 3, leaves room for future compatibility

In the world of PC upscaling, the best stuff only runs on the latest hardware. AMD’s Andrej Zdravkovic explains why that is while responding to the enthusiasts who are forcing the latest FSR updates onto RDNA 3 GPUs.

2 Comments

  1. ayana22

    This is an interesting insight into AMD’s strategy regarding FSR Redstone and RDNA 3. It’s always intriguing to see how companies navigate compatibility and technology advancements in the gaming space. Looking forward to seeing how this evolves!

  2. foster56

    to see how companies prioritize their technology rollouts. It’s worth noting that AMD’s approach could also influence developers’ choices in optimizing their games for newer hardware, which might lead to better overall performance and visual quality in future titles.

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