Have you ever wondered what game writers think about games, or about how game writers think about games? When a story doesn’t click for you or when the writing jars, do you take a moment to wonder why? What is the thought behind this? What are the steps, the processes, the logic? Why are some things good and some things great? Is there a science behind it, and if there is, what is it? A new book published by Inkle – the celebrated British studio responsible for TR-49, Heaven’s Vault, 80 Days, A Highland Song, Expelled!, and plenty more – hopes to show us.

