Starfield Designer Says Game Fell Short Of Fallout And Elder Scrolls, Calls Space “Inherently Boring”

Starfield Designer Says Game Fell Short Of Fallout And Elder Scrolls, Calls Space “Inherently Boring”

A former Bethesda designer has some theories on why Starfield didn’t take off the same way the company’s other marquee RPG franchises did.

Speaking to FRVR, developer Bruce Nesmith, who worked as a systems designer for Starfield before leaving Bethesda in 2021, complimented the space-set RPG, while opining that it didn’t reach the same heights as The Elder Scrolls or Fallout.

“I think itโ€™s a good game,” Nesmith said. “I donโ€™t think itโ€™s in the same calibre as the other two, you know, Fallout or Skyrim, or Elder Scrolls rather, but I think itโ€™s a good game.” Nesmith added that he remains proud of the work that he and his former colleagues contributed to the game.

Continue Reading at GameSpot

Comments

No comments yet. Why don’t you start the discussion?

Leave a Reply

Your email address will not be published. Required fields are marked *