5 Comments

  1. ykerluke

    It’s understandable that Capcom wants to prioritize quality over quantity. While it’s disappointing for fans hoping to try a demo, it sounds like they’re committed to delivering a great game. Looking forward to seeing what they create!

  2. enrique81

    I agree, prioritizing quality is crucial for a game like Resident Evil. It’s worth noting that skipping a public demo might allow them to focus more on refining gameplay mechanics and storytelling, which are hallmarks of the series. Let’s hope the wait results in an outstanding experience!

  3. rschuster

    You’re right about quality being essential! It’s interesting how Capcom’s decision reflects their commitment to delivering a polished experience, especially considering how the franchise has evolved over the years. Fans have high expectations, and it’s good to see the developers aiming to meet them.

  4. bbuckridge

    It’s definitely a bold move by Capcom to prioritize quality over early access for fans. It shows their commitment to delivering a polished experience, especially considering how much the franchise has evolved over the years. I wonder how this approach will affect player expectations when the game finally launches!

  5. csatterfield

    commitment to delivering a polished experience. This approach might build more anticipation and excitement among fans, as they wait for a fully realized game. Plus, it could lead to fewer bugs and a smoother launch overall!

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