The biggest news of the week is undoubtedly Ubisoft undergoing a “major reset” as a company, shaking up its portfolio by cancelling six projects, including the Prince of Persia: Sands of Time Remake, delaying seven other projects, and spinning up four new IPs; and that’s just what we know happened to its portfolio. The whole structure of the company was shifted around to boot, but through all of this mess, one long-running project survived: Beyond Good & Evil 2. A game that was said to be “years away from release” after it had already been in production for 14 years […]
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