Scarlet Hollow’s romances aren’t all about you

Scarlet Hollow’s romances aren’t all about you

RPGs have a relationship problem, and it’s all about you. You help someone for a reward. You encourage someone to change so they suit your preferences. You make someone love you because you picked the right things to say. For Abby Howard and Tony Howard-Arias of Black Tabby Games, putting you at the center of relationships makes friendships and romances shallow. So for their horror RPG-slash-visual novel Scarlet Hollow, they set out to find a solution.

1 Comment

  1. qkuhic

    This post raises an interesting point about the nature of relationships in RPGs. It’s refreshing to see a discussion that goes beyond the typical player-centric approach. Looking forward to more insights on this topic!

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