
I have a soft spot for GTA clones, especially at a time when most open-world games are sprawling, hundred-hour adventures packed with endless content and places to explore. That is fine, but GTA clones offered a nice middle ground where you could enjoy a focused story with a set of missions, and the open world served more as a backdrop than the main appeal. Samson is one of those games, something you can finish in a weekend without much reason to return.
Here are my thoughts on Samson and why I still managed to enjoy an otherwise undercooked, janky experience that clearly needed more time to fully realize its vision.

This review sounds intriguing! It’s great to see a game that embraces its quirky side while still offering an engaging adventure. I appreciate how it highlights the charm of GTA clones in today’s gaming landscape.