
Roguelikes and roguelites, I just canβt get enough of them, and indie developers keep dropping new ones that easily eat up more hours than Iβd like to admit. Each month brings a few generic titles, but some really stand out.
Not every roguelite needs fully realized mechanics; sometimes the art, writing, and pacing are enough to make me stick around. 2025 shows no signs of slowing, even in November, and a few releases from this month have already caught my attention.
