WTMG’s Leo Faria: “I screamed, I shouted, I cursed the developers mothers dozens of times. Super Meat Boy 3D did what it needed to do with honors. But I never wanted to quit in frustration. The game knew how to motivate me, to make me want to attempt one more try, even if some levels felt impossible, and the boss battles were the absolute bane of my existence. All in all, a mostly smooth transition from 2D side-scrolling, to a 3D, semi freeforming format. Just make sure to not throw your joycons across the room out of frustration; those things are expensive.”

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