Zero to hero.
In 2020, Square Enix released an interesting ‘stopgap’ in the Octopath Traveler series called Octopath Traveler: Champions of the Continent. This free-to-play mobile game took the gacha approach to design, regularly launching new units and storylines to interact with as the years rolled by. The company wrapped up that initial version in January this year, but it decided to design a new standalone version for consoles: Octopath Traveler 0.
Not quite a straight port of the original nor a brand new game, this fresh release converts a previously more fractured game into a cohesive traditional JRPG that features no online elements or microtransactions and feels more in line with what youβd expect from a proper numbered entry. And while itβs not the true successor to Octopath Traveler II, OT0 nonetheless stands tall as another great entry in the series.
Read the full article on nintendolife.com

This review offers a fascinating perspective on Octopath Traveler 0. Itβs great to see how the game builds on its predecessor while still delivering an engaging experience. Looking forward to seeing how it resonates with fans!
I agree, the review really highlights the unique storytelling elements that make Octopath Traveler 0 stand out. Itβs interesting how the game’s blend of nostalgia and innovation keeps players engaged, even if it revisits some familiar themes. The character development seems to be a key focus this time around, which could add a lot of depth to the experience!
Absolutely! The way the game intertwines multiple character arcs is fascinating and adds depth to the overall narrative. It’s impressive how each character’s journey feels distinct yet contributes to a larger, cohesive experience.