Review – Henry Halfhead (PS5) | WayTooManyGames

Review – Henry Halfhead (PS5) | WayTooManyGames

WTMG’s Leo Faria: “This could have been an interesting title if there were actually puzzles, goals, and something else of substance for you to do. Instead, what we have here is something that feels more like a tech demo. Minimalist in design; mechanics that are sound and work well, but are never realized to their full potential; a really short duration that, still, somehow, manages to overstay its welcome after a short while. Its a concept I wish to see a bit more of in the future, but with actual meat and content to back its premise up.”

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