Not much of a revival.
The beat ‘em up genre has experienced something of a renaissance in the last generation, with original titles like Fight’n Rage (2019) and more recently Absolum (2025) finding new ways to move the genre forward, while releases such as Streets of Rage 4 (2020) and Teenage Mutant Ninja Turtles: Shredder’s Revenge (2022) show how effectively classics can be modernised. It makes sense, then, that Arc System Works wanted to find a way to bring back Technōs Japan’s Double Dragon, one of the progenitors of the whole genre.
Yet after the middling response of Double Dragon Gaiden (2023), the company decided to go back to the drawing board when it tried again with Double Dragon Revive. This release is a much more straightforward entry in the long-running series. Despite having some interesting ideas going for it, Double Dragon Revive unfortunately lacks polish and comes across as a very ‘okay’ experience.
Read the full article on nintendolife.com

Thanks for sharing your thoughts on Double Dragon Revive! It’s always interesting to see how classic games are reimagined, even if the execution can be hit or miss. Your insights on the genre’s revival are appreciated!
games are reimagined for modern audiences. I agree that while some ideas show promise, the execution can really make or break the experience. It would be great to see more attention to gameplay balance in future updates!
I completely agree with you! It’s interesting how the beat ’em up genre is evolving, yet some classic elements still struggle to resonate with today’s players. It would be great to see a more cohesive blend of nostalgia and innovation in future titles.