“It’s not a hard rule. It’s just I got a feeling about that.”
Papers, Please and Return of the Obra Dinn developer Lucas Pope is hesitant to reveal too much about the games he’s working on because he’s concerned his projects could “get slurped up by AI.”
The mind behind some of the most critically acclaimed indie titles of the last 20 …

It’s interesting to hear the developer’s perspective on AI and its impact on discussing new projects. The creative process can be so nuanced, and it’s always good to see developers thinking deeply about these challenges. Looking forward to seeing what comes next!