‘Protecting Players From Themselves’: Ys X Proud Nordics Dev Explains Why Ultra Settings Shouldn’t Be Used to Judge Optimization

‘Protecting Players From Themselves’: Ys X Proud Nordics Dev Explains Why Ultra Settings Shouldn’t Be Used to Judge Optimization

Two characters in Ys X: Nordics standing in a cavern with a mystical figure in the background, alongside the game's logo and

PC gaming has been in a rough spot in the past few years, with too many games launching with technical and optimization issues that are left unresolved. However, there are times when a game’s optimization is judged based on a game’s Ultra settings, which creates a situation where developers—such as the Ys X: Proud Nordics PC, PS5, and Switch 2 version developer PH3’s Peter “Durante” Thoman—have to “protect players from themselves” and balance optimization with future-proofing their games. Speaking in a lengthy interview with RPGFan, the legendary developer, who some may remember for fixing the flawed PC port of the […]

Read full article at https://wccftech.com/protecting-players-from-themselves-ys-x-proud-nordics-dev-ultra-settings-optimization/

Comments

No comments yet. Why don’t you start the discussion?

Leave a Reply

Your email address will not be published. Required fields are marked *