It’s quite rare that we deign to give a game multiple bites at the preview apple here on Eurogamer, especially over such a short period. But Pragmata is an interesting case. Each time Capcom has presented it, the publisher has teased a small glimpse of what the game might be – meagre but enticing at the same time. Back in the summer, we saw its unique mixture of hacking and shooting presented in a very stripped-back demo. A few months later, we saw a tiny bit more – but no matter how intriguing, it still felt like more concept demo than game.