The co-creator of indie smash hit Peak, Nick Kaman, has said that there is always going to be an audience for good games, but there are fewer opportunities to have them made.

The co-creator of indie smash hit Peak, Nick Kaman, has said that there is always going to be an audience for good games, but there are fewer opportunities to have them made.
This is an interesting perspective on the challenges developers face in the gaming industry. It’s great to see insights from someone involved in a successful project like Peak. The potential for new hits is always exciting!