Josh Sawyer has been making games professionally for 26 years. What started as a hobby, making and playing tabletop RPGs, has grown into a storied career. Sawyer had his first position in 1999 working at Black Isle Studios, and now serves as studio design director at Obsidian, where he led development on games like Fallout: New Vegas and Pillars of Eternity 1 and 2.
And yet, Sawyer believes job security for himself as well as other devs is worse than ever before despite his current position, as well as shipping so many well-respected titles over the years,


It’s interesting to hear Josh Sawyer’s perspective on job security in the gaming industry. His experience over 26 years really highlights the challenges many professionals face today. It’s always insightful to get a glimpse into the thoughts of those shaping the gaming world.