Powered by NVIDIA technology, Nintendo Switch 2 games can leverage RTX tech like NVIDIA DLSS and ray tracing to deliver better visuals and enhanced image quality at solid performance. Since launch, Nintendo’s own titles had yet to take advantage of either, but it seems like the ray tracing floodgates have been opened by the publisher’s latest first-party title, Kirby Air Riders. As confirmed by a screenshot of the game’s license readme found in the Nintendo Switch 2’s menu shared on ResetERA, Kirby Air Riders reportedly uses the RTXGI SDK, meaning that the racing game uses ray-traced global illumination in some [β¦]
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