My favorite video game locations have bodies, too. When I zoom all the way out on Hollow Knight: Silksongβs sprawling map, Pharloom is abstracted into a complex system of veins that carry blood to its heart, The Citadel. Itβs why I find myself continually drawn to 2D action-adventure games like Silksong; a great Metroidvania is an anatomy class in which you get to dissect a new body. And Mio: Memories in Orbit captures that appeal better than most of its peers.

