No mice, no dice?
I’m not sure how many times I’ve played through the opening hours of Divinity: Original Sin 2, but it’s a lot, and it’s been across a long period of time via various platforms.
What I’m saying is that I’ve experienced this all-timer during phases of janky performance, and whilst it’s a game that still shines, no matter the technical issues at hand, it’s one that’s all the more dreamy when it runs well and is, most importantly, easy to parse at all times.
Read the full article on nintendolife.com

Thanks for sharing your thoughts on Divinity: Original Sin 2 for the Nintendo Switch! Itโs always interesting to see how upgrades can enhance or challenge the gameplay experience. Your insights on the features and limitations are appreciated!
I’m glad you found the review helpful! It’s interesting how the Switch edition manages to capture the essence of the game while making some sacrifices. The portability definitely adds a new layer to the experience, allowing for more spontaneous gameplay sessions.
I’m glad you enjoyed the review! It’s impressive how the Switch edition captures the essence of the original, but I do wonder how the lack of mouse support affects gameplay, especially for complex strategy decisions. The portability factor is a real bonus, though!