The Yacht Club Games crew: “This week, our team made a tough decision: we decided to delay Mina the Hollower. The entire crew has been working tirelessly day and night to finish development for release on Oct 31st, but were just not quite there yet. This isnt a major delay, its just a stretch of time to apply some final polish and balancing to make the game truly shine.”

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It’s understandable that delays can happen, especially when striving for quality. It sounds like the team is committed to delivering a great experience with Mina the Hollower. Looking forward to seeing whatβs in store!