Microsoft “Doesn’t Have Any Pricing Updates” After Failing to Push $80 Games in 2025

Microsoft “Doesn’t Have Any Pricing Updates” After Failing to Push $80 Games in 2025

In a year of highs and lows, one of the more historic occurrences was Nintendo releasing $80 games, starting with Mario Kart World on the Nintendo Switch 2. Microsoft sought a piece of that pie with The Outer Worlds 2, but quickly backtracked following backlash. While there’s still a chance it could revisit the same, that doesn’t currently seem to be the plan, per Microsoft’s president of game content and studios, Matt Booty.

The goal, he told Variety, is “delivering player satisfaction and delivering player value. And we’re always going to be listening to what people want there.

“We’ve reacted in the last year, and I think for us, the real focus is going to be — I’ll come back to the phrase meeting people where they are,” said Booty. “I think there’s going to be less of a focus on what’s that top line price of a game, as people start to engage in different ways with games. From our point of view, monetisation just happens in so many different ways right now.

“So we’re going to continue to listen to the feedback from fans. We’re going to continue to balance that with needing to run the healthy business. But right now, on the content side, we don’t have any pricing updates.”

That part about the “many different ways” of monetization likely refers to the recent price hike of Game Pass, with Ultimate now costing $30 monthly. Microsoft also confirmed that it’s testing a new free tier of Xbox Cloud Gaming with ads, though it’s yet to nail the particulars of how this will work or when it will launch. Much like the Game Pass version of the service, it could remain in beta for years before fully launching.

Still, it wouldn’t be remiss for the company to try and reintroduce $80 pricing for 2026 titles like Forza Horizon 6 or Fable, especially given their long development cycles and scale. The former is rumored for launch in the first half of 2026, while the latter still lacks a concrete release window.

4 Comments

  1. alexandra87

    It’s interesting to see how pricing strategies are evolving in the gaming industry. The shift to higher price points definitely sparks discussion about value and quality in games. Looking forward to seeing how this impacts both companies and gamers in the future!

  2. ali.tromp

    You’re right; pricing strategies are definitely changing. It’s also worth noting how consumer reactions to these price hikes can influence future decisions from other companies, not just Microsoft and Nintendo. The balance between quality and affordability will be crucial moving forward.

  3. bmurray

    You’re absolutely right about consumer reactions playing a significant role in pricing strategies. It’s interesting to see how companies are experimenting with different price points to gauge what gamers are willing to pay, especially with the rising production costs in the industry.

  4. lockman.eriberto

    I completely agree! It’s fascinating to see how different companies respond to consumer feedback. Nintendo’s decision to release $80 games might set a precedent that influences other gaming companies in the future, including Microsoft. It’ll be interesting to see how this shapes pricing models across the industry!

Leave a Reply

Your email address will not be published. Required fields are marked *