VGChartz’s Karl Koebke: “It took me 60 hours to see the credits of Mewgenics and what most people would think of as the end of the game. There was still quite a bit to play after that, though, with a whole new act opening up. I put in another 15 extra hours, but eventually got tired of coming back to adventuring just so that I could continue working on strengthening my cats. Mewgenics is a fun game and definitely worth the 30 dollars I paid at launch, but given how long Ive happily invested into other RPGs I was a bit disappointed in how tiresome the game loop became for me. That said, playing it felt unique and interesting, and I will be on the watch for what Edmund McMillen & Tyler Glaiel do next.”

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Thanks for sharing your thoughts on Mewgenics! It sounds like a fascinating experience, especially with that much gameplay. It’s always interesting to see how different games can keep players engaged for so long.