Mewgenics beginner’s tips and tricks before you start

Mewgenics beginner’s tips and tricks before you start

If youโ€™ve played The Binding of Isaac, then you know that Edmund McMillen tends to make games that go 1,000 layers deep. That holds true for his latest project with co-developer Tyler Glaiel, Mewgenics. The new roguelike has players breeding cats and taking them into a gauntlet of turn-based tactical battles. It seems straightforward enough at first โ€” that is, until youโ€™ve sunk 10 hours into it and see that your completion percentage is only at 10%. To reiterate: it goes deep.

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