Leana Hafer gives some early impressions of Megabonk on PC.As far as survivors-likes go, this is a pretty strong one. Especially with the added consideration of the jump button and the whole vertical axis, and the emphasis on route-planning and exploration, I found it had that crucial ability to make me want to start a new run as soon as I finished the last until it was suddenly several hours later. I’m regularly groaning at some of the uninspired image board humor, but I feel like I can sometimes appreciate it in an ironic way, and otherwise just ignore it. I’d say it’s worth a look if you have an appetite for another one of these that isn’t basically just a Vampire Survivors reskin. I just wish there was a little more level variety.


Great to see an early review of Megabonk! Itโs always exciting to hear fresh impressions, especially for a new PC game. Looking forward to seeing how it evolves!
Absolutely! Early reviews can really shape our expectations. I found it interesting how Leana highlighted the game’s unique mechanics that set it apart from other survivor-likes. Itโll be fun to see how it evolves with player feedback!