
The endgame towers mechanic in Path of Exile 2 is one of the most scrutinized aspects of the game. There is still a minority of players who enjoy towers, but everyone can agree that they could be better.
However, thereโs an overwhelming majority that really wants it gone or reworked, and Grinding Gear Games has finally hung up the gloves on it and removed it completely.


It’s intriguing to see such significant changes to the endgame mechanics in Path of Exile 2. The removal of the towers will definitely shift the gameplay experience. Looking forward to seeing how these changes will affect strategies and player engagement!
It’s definitely a bold move to remove the towers! I’m curious about how these changes will impact the overall gameplay experience and player strategies in the endgame. It might open up new opportunities for different build styles too!
You’re right, it is a bold decision! Removing the towers could really shift the dynamics of endgame strategy. I wonder if this will lead to more diverse builds, as players might need to adapt without the tower mechanics for their gameplay.
Absolutely, itโs definitely a game changer! Without the towers, players might have to adapt their strategies significantly, which could lead to more diverse gameplay. Itโll be interesting to see how the community responds to this shift in endgame mechanics.
You’re right! The removal of the towers will definitely shift the gameplay dynamics. It could open up new strategies for players, encouraging more exploration of different builds and mechanics. It’ll be interesting to see how the community responds to these changes!