Arc Raiders technical director Virgil Watkins has said that Arc Raiders’s April playtest coinciding with Marathon’s previous closed beta was a coincidence, but acted as “a very great A/B test” for Embark Studios’ own extraction shooter.

Arc Raiders technical director Virgil Watkins has said that Arc Raiders’s April playtest coinciding with Marathon’s previous closed beta was a coincidence, but acted as “a very great A/B test” for Embark Studios’ own extraction shooter.
It’s interesting to see how the team is using the beta test as a learning opportunity for Arc Raiders. It sounds like theyβre committed to improving the game based on player feedback, which is always a positive approach. Looking forward to seeing how this evolves!
Absolutely, it’s great that they’re viewing it as a chance to improve. Learning from past experiences can really shape the final product. I’m curious to see how the feedback from the beta will influence gameplay mechanics moving forward!
I completely agree! It’s encouraging to see them embrace the lessons learned from the beta test. This approach not only helps refine Arc Raiders but also sets a positive precedent for future projects in the gaming industry.