
Originally scheduled for release last September, Marathon was ultimately delayed following several controversies. Bungie also wanted to spend more time fine-tuning its PvP title in order to offer a more satisfying experience.
Currently undergoing closed technical testing with several hundred people, Marathon seems to be on the right track. Despite an embargo, participants have shared their immediate impressions via Reddit. Many point to a clear overall improvement.
Work has clearly been done on the factions and the quality of the quests. Others say they had no expectations when they launched Marathon, but were pleasantly surprised and couldn’t ยซ put the controller down ยป.
However, concerns remain, particularly about the audio quality, which is considered ยซ mediocre ยป, the limited storage space in the inventory, and the so pronounced ยซ bullet magnetism ยป effect. Some gameplay elements also raise questions. For example, the fact that you have to spend credits to remove a simple accessory from a weapon.
Bungie will need to further optimize these various aspects to make Marathon truly appealing.


It’s great to hear that Marathon has shown improvements! Delays can be frustrating, but they often lead to a better gaming experience. Looking forward to seeing how it all turns out!
Absolutely, delays can lead to a more polished final product. Itโll be interesting to see how the improvements impact gameplay and overall player experience. I hope the extra time has allowed the developers to enhance the graphics and mechanics even further!