There’s a moment around Little Nightmares 3‘s midpoint when, following a tepid first half so safe it often feels like a tribute act, new series developer Supermassive finally seems to hit its stride. Slowly the hum of a mysterious subterranean void gives way to rain-lashed walkways as our diminutive protagonists brave the exterior of some vast, heaving machine. Then the reveal of the grand Carnevale, its sprawl of big top tents and twinkling lights, its parade of grotesque fairground thrill seekers, all perfectly framed. Little Nightmares 3’s often slavish adherence to the past means it’s burdened with far too much frustrating legacy faff, but even so, it’s hard not to get lost in the spectacle of it all.