
Dying Light: The Beast feels like a true sequel to the original. Its world is smaller but much denser, the combat and tone are more grounded, and repetitive content has been stripped away. This renewed focus didn’t happen overnight, and franchise director Tymon Smektała credits the shift to the reception of Dying Light 2.
Stripping Away the Noise to Find Focus
Dying Light: The Beast did not return to a tightly designed world by accident, but after careful deliberation and honest reflection. Dying Light 2 was a significantly more ambitious project compared to the original, and the team emerged from that experience with a crucial lesson: sometimes, less is more.