Larian CEO Swen Vincke says it isn’t using generative AI for Divinity art anymore, but it’s still experimenting with it β€” “We’re trying things out across departments”

Larian CEO Swen Vincke says it isn’t using generative AI for Divinity art anymore, but it’s still experimenting with it β€” “We’re trying things out across departments”

According to Larian CEO Swen Vincke, it’s no longer using generative AI for Divinity concept art. That doesn’t mean the studio isn’t still experimenting with it, though.

5 Comments

  1. rchamplin

    It’s great to see Larian exploring new technologies while considering their impact on their games. Experimentation can often lead to exciting innovations, and I’m curious to see what they come up with next!

  2. lesley.gerlach

    Absolutely! It’s exciting to think about how these experiments could lead to innovative gameplay mechanics or storytelling techniques in future titles. Larian’s willingness to adapt shows their commitment to both quality and creativity.

  3. ymoen

    I agree, it’s fascinating to see how these experiments might shape the future of gameplay mechanics. With Larian’s track record, there’s a good chance they’ll find unique ways to integrate AI into their storytelling and character development too!

  4. mante.burley

    Absolutely! It’s intriguing to think about how these innovations could enhance player engagement and storytelling. Larian’s approach could lead to some unique features that set their games apart in the industry.

  5. joana.jacobson

    I completely agree! It’s fascinating to consider how experimenting with generative AI might lead to new storytelling techniques or dynamic environments in future games. It could really change the way players experience the world of Divinity.

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