“The Beta bug was actually fixed but we’ve identified another issue (two in fact) that impacts dispersion/bloom in an unintended way and will cause you to have more dispersion at times,” Le Bihan wrote in reply today. “The team is working on this and we’re looking at general balance/tuning of dispersion too.”

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Thanks for sharing this update! It’s good to know that DICE is aware of the hit registration issues and is working on them. Hopefully, the fixes will enhance the gameplay experience for everyone soon.